Affective Computing Conferences Topics & Goals
- Recognition of Human Affect:
Uni- or multimodal recognition of affect from face, body, gesture, voice text, or physiology; affective face/body animation; expression and gesture recognition; sentiment analysis.
- Synthesis of Human Affect:
Affective speech synthesis, modeling and animation, synthesis of auditory affect bursts, synthesis of multimodal affective behavior).
- Affective Interfaces:
Affective brain-computer interfaces, design of affective loop and affective dialog systems; mobile, tangible, haptic and virtual/augmented interfaces; affectively-smart environments; affectively proactive interfaces.
- Social and Behavioral Science Involving Affective Computing:
Cognitive affective models; models of moral decision-making; tools for social science research; computational models of emotion; psychological factors in affective computing (personality, culture); ethical issues; dyadic and group affective processes.
- Affective and Social Robotics and Virtual Agents:
Emotions in robot cognition and action, embodied issues in emotion; affective virtual agents; memory, reasoning, and learning of affective systems; affective architectures for virtual & robotic systems.
- Affective Applications:
Databases and tools; biometrics; medical; assistive; virtual reality; entertainment; education; ambient intelligence; industrial.